Slime Time! Modern Combos with Slogurk, the Overslime

Slogurk the Overslime MTG art

Season 11, Episode 9: Brew Session (Slogurk, the Overslime) + Flashback (Teferi, Who Slows the Sunset)

Creatures above two mana have a hard time breaking into Modern, but Slogurk, the Overslime just might have what it takes. The leaves-the-battlefield trigger is worth three cards, which you get no matter what happens to Slogurk. The Ooze even comes with a built-in way to bounce itself, protecting itself from removal and cashing in on those three cards. 

Broadly speaking, Slogurk asks us to 1) Put lands into the graveyard, then 2) Get lands back from the graveyard. We need to find cards that enable this efficiently and profit from the effort. This will take us into the Lands space, as well as synergies with Graveyard recursion and self-mill space. We also need to decide if we want to trigger Slogurk’s leaves-the-battlefield effect ourselves, or be content with relying on our opponent to kill Slogurk. 

The list of Modern playables that feed into these synergies is very long indeed, so we’ll need to do our research to unlock the secrets of this ooze. We’ve got five new decklists with Slogurk to try to find a home for it in Modern. Slogurk is oozing with potential (sorry, had to do it) so let’s see what it can do!


Brew Session: Slogurk, the Overslime
[4:38] Rules notes
[7:49] How powerful is Slogurk?
[11:02] Words of caution
[13:13] Main play patterns
[15:16] Sacrificing lands
[17:50] Self mill
[19:46] Discard outlets
[22:05] Cards with similar payoffs
[24:44] Landfall payoffs
[26:20] Bears Go Brrrrr by Dylan_mtg
[32:58] Gitrog’s Vengeance by cavedan
[38:06] 4c Landfall by Mordeka1ser
[41:13] 4c Titania Knightfall by ssejjemba
[47:11] Bant Value Town by cavedan
Flashback: Teferi, Who Slows the Sunset
[53:11] Bant Teferi BTL

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